RELEASE NOTES - 2022-02-23

New content

Eagle

Bug fixes

  • Fixed an issue where textures wouldn't be updated for parts when changing their scaling.
  • Fixed an issue where model appendage groups cover wouldn't work unless a fluff group cover had been used at some point before them.
  • Fixed an issue where model appendage groups cover wouldn't be applied properly upon load or changing clothing.
  • Fixed an issue where changing a model externally and having FurryVNE automatically refresh it could cause a soft lock if the vertex count differed and the character was using surface points.
  • Fixed an issue where fur could still be present in areas masked away by mask.
    • (This was due to the mask not being dilated which could make fur appear along the UV seams.)
  • Fixed bad vertices that caused faulty offsets on scalie head neck when using mouth closed in pose mode.
  • Fixed bad vertices that caused faulty offsets on deer head neck when using mouth closed in pose mode.