RELEASE NOTES - 2024-02-09
Additions
- Added "Influence" property to MouthPointIK.
- Added "Jiggliness/Ass" slider.
- Added error message when export character failes.
Changes
- Removed "debug" property from MouthPointIK.
Bug fixes
- Fixed spelling error of "Jiggliness".
- Fixed an issue where you were not able to keyframe balls' properties.
- Fixed issues with improper or missing colliders in alley map level.
- Fixed an issue where snapping to SDF surface wouldn't work if SDF collider was intersecting with camera.
- Fixed an issue where you were unable to keyframe properties of MouthPointIK.
- Fixed an issue where using custom fur noise textures wouldn't work for exported characters.
- (NOTE! Requires re-export!)
- Fixed an issue where interaction character initialization would fail if you had a physical part that wasn't attached to body.
- Fixed an issue where part children wouldn't attach properly to parent transform.
- (Essentially, if you had part children that were default attached to parent, they wouldn't move along parent if parent was a physical chain.)
- (The parent had to be a skinned mesh with bones, and the children had to be attached to bones for it to work.)
- (This is no longer required.)
- Fixed an issue where moving teeth using custom offsets could cause head bone to rotate, causing all sorts of issues.